Sunday, February 21, 2010

Assignment 2-Class 3

Closer to completion...

Wednesday, February 17, 2010

WIP!!!!

Assignment 2. Gotta fix those hands!!! I still have one more week on it to smooth things out. (fingers crossed)*

Assignment 1 in Class 3!!

This is Mover Man Stewie on the way to his truck. Just flipping a coin, leisurely...as I am sure we ALL do?!

Still needs work!!! Argghhh

Saturday, January 2, 2010

Finished Class 2!!

I made it thru Class 2 ...(just barely :/)

BUT that's OK. Because I am going to hit the ground running in Class 3! I am almost done with my break between Class 2 and Class3... (Man! How fast 2 weeks goes) and I am preparing now to be on top of my game come time for Class 3's assignments.

Here is my updated Progress Reel with my new work that I did in Class 2 and the old stuff from Class 1. All my Class 2 projects had me stuggling in one way or another, which definitley helped me learn. But also, didnt leave my work with the kind of results I wanted. It definitely isn't my best stuff. However I am gonig to make sure my Class 3 work is up to par.

JUST YOU WAIT & SEE!!


Thursday, September 17, 2009

Class1 Project Reel

I'm done with Class 1!!! I made it! Lol

Sunday, September 13, 2009

Week 11, My final assignment for Class 1 finished!

Here is my final assignment for Class 1. A Character Walk, a walk with personality shown in 3/4 view! This one was alot of work, aLOT of time spent refining and in "splining"*.



It's so crazy that here I am at the end of my 3 months of Class 1. To think, that just a few months ago, I was highly intimidated by the software program Maya, and I thought I would NEEEVER be able to get a handle on it by myself. Outside of a classroom where a professor could walk over to my desk and show me how to fix a problem I may be having. Or outside of an animation studio, where if a technical problem arose, I coudl roll my chair over to my neighboring co worker, or get someone from tech support over to my desk to help me.

But I did it! Here I am, with a working knowledge of Maya (albeit...there's alot more I need to learn about it), but also with a new found confidience in myself, in myself as an animator & my abilities to actually be able to not only make a living, but thrive as a CG animator! Who'd a thunk?!
Who'd a thunk that years ago, when I got my first taste of 3D animating at college in SCAD, when I SWORE I would NEVER do it...it wasnt for me....and I hated it with a passion-- that'd I'd be here right now. I was 2D all the way! (And STILL love it....sadly the industry doesn't seem to at the moment, lol)

GO FIGURE....lol!

*Splining- is an animation term referring to tweaking & twiddling with a graph in a graph editor in Maya to help smooth out and polish an animation you have done. Very tedious, veeerry technical...ugh.

Monday, September 7, 2009

Week 10!!!

I just finished week 10. I revised my Vanilla walk and started blocking out my Walk with personality (Character Walk). Here's my Vanilla Walk, I'll post the Character Walk when its done. ---No revision for me! I'm gonna knock it out of the park, 1st try!!!!